There are undoubted improvements the more power you throw at the game, but those expecting a Shadow of War-style night and day improvement from Pro to X may be disappointed. To the untrained eye, the game’s going to look much the same between PS4 Pro, X and even PC running maxed at full-fat 2160p.
The end result is that while we’re still looking at a beautiful game, Assassin’s Creed Origins isn’t designed to extract more impressive visual results from Xbox One X’s hardware specification – and the visual make-up of the game suggests that this was never really Ubisoft’s intent. It’s typically this artefact that is the most obviously noticeable difference between the same game running at varying resolutions. The truth is that there’s a huge amount of common information from one frame to the next, so why not draw upon that existing data and allow the game to look even better? TAA has produced excellent results in existing games, with titles like Call of Duty Infinite Warfare, Battlefield 1, Uncharted 4, Doom and Wolfenstein 2 all but banishing the dreaded ‘jaggies’ – harsh, ugly geometric edges. It’s all about temporal anti-aliasing, the process of refining quality in the frame currently rendering by drawing upon information from previously generated images.
Check out below to find out which gaming system is the best to enjoy the game. Digital Foundry released a new video which examines the changes you can expect from the new Microsoft Xbox One X console when compared to the previous Xbox One S, PlayStation 4 and PC.Īssassin’s Creed Origins launched earlier this month and it comes with a humongous open world to explore which is set in the mystical Egyptian period. Assassin’s Creed Valhalla review (PC, Xbox Series X): An epic yet endless adventure Reviews With Valhalla, the Assasin’s Creed franchise gives you a gameplay experience involving the Vikings.